| Feature |
Priority |
Status |
| Update Material class to contain surface normal, point of intersection and other stuff |
|
|
| Update primitives to support updated Material class. ("random point in surface" generation cancelled |
|
|
| Implement LightModel class which is generic base class for illumination models and shaders. |
|
|
| Create Phong illumination model |
|
|
| Add alpha mapping |
|
|
| Create new Primitive: Image |
|
|
| Create new Primitive: Line |
Cancelled |
|
| Better organize examples |
|
|
| Create AllegRT's first tutorials |
Low |
|
| Create MaterialMap which hold all mappings |
|
|
| Update all primitives to support MateiralMaps |
|
|
| Fix bugs and self-compatibility errors |
High |
|
| Update documentation |
Medium |
|