Feature |
Priority |
Status |
Update Material class to contain surface normal, point of intersection and other stuff |
|
|
Update primitives to support updated Material class. ("random point in surface" generation cancelled |
|
|
Implement LightModel class which is generic base class for illumination models and shaders. |
|
|
Create Phong illumination model |
|
|
Add alpha mapping |
|
|
Create new Primitive: Image |
|
|
Create new Primitive: Line |
Cancelled |
|
Better organize examples |
|
|
Create AllegRT's first tutorials |
Low |
|
Create MaterialMap which hold all mappings |
|
|
Update all primitives to support MateiralMaps |
|
|
Fix bugs and self-compatibility errors |
High |
|
Update documentation |
Medium |
|